August 4, 2019 at 15:51 #5904
I’m a newbie with LP and try to build a setup.
The function ” Audio mute affects input” in chains is exactly what I’d like to use (Mute input of an FX like reverb to keep tails) but when I check the box ,after saving the project and reopening it, the box becomes unchecked.
Am I missing something ?August 6, 2019 at 04:00 #5905
Anybody knows how to solve this issue ?
I really need this function.August 7, 2019 at 13:12 #5910NikolaiKeymaster
Sorry about that, I was able to reproduce the issue, and will have a fix in the next version.
Thank you for reportingAugust 7, 2019 at 14:55 #5914
Oh thanks. I am looking forward to the new version.
To work around the problem I tried to make something with Miksebord but we can’t route exactly like we want. For exemple, for my FX I usually double inputs to have two engines by input but Miksebord’s inputs are stereo, so not really twelve channels and the number of entries in a chain is of maximum 8. So to really separate in Miksebord I would have to do Chain’s input one in one and three, Chain’s input two in five and seven… only two channels by Miksebord…
Too bad because it could be a good way to visualize all levels in a window by recalling it with a view set.
But thanks Nik for this app. Each one would like to have more than you give. We are greedyNovember 19, 2019 at 05:51 #6010
do you think there will be an update soon to solve this problem with Audio mute…?November 20, 2019 at 02:12 #6012NikolaiKeymaster
I was hoping to get one more version out in 2019, but I’m not sure we will make it, there has been some third-party updates we need to deal with.
I can provide build a beta version for you if you like? Are you on windows or OSX ?
If you are interested, please drop me a message here: http://support.audiostrom.com/November 30, 2019 at 10:56 #6019
I’m on OS X, 10.12.6
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